Legends

 

Weapons

Page history last edited by raytray25 3 yrs ago

Weapons page on legend's homesite, though that page might be not be up to date.

Legends: Weapons Info


Name: Pistol

Damage: Light

Rate of Fire: Fast

Damage Type: Direct Damage Only

Ammo: Fires energy based projectile that causes damage on impact.

Additional Note: Unlimited ammo. Uses Player Energy as ammo. This weapon can be effective in base trashing.


Name: Disc Launcher

Damage: Light-Moderate-High

Rate of Fire: Moderate

Damage type: Direct and Indirect; Medium-Large damage radius.

Ammo: Fires sharp spinning discs that explode on impact.

Additional Note: May be used with Mines to do additional damage.


Name: Ion Cannon

Damage: Very Light

Rate of Fire: Very Fast, but needs about 0.25 sec. to charge

Damage type: Direct

Ammo: Fires small rounds of small plasma bullets.

Additional Note: The Ion Cannon is very inaccurate over large distances. Very effective at Base Trashing.


Name: Grenade Launcher

Damage: Light-Moderate

Rate of Fire: Moderate-Fast

Damage type: Direct and Indirect; Medium damage readius.

Ammo: Fires rounds of explosive shrapnel. Fires in an arc.

Additional Note: One of the weapons of choice amongst players.


Name: Rail Gun

Damage: Depends on amount of energy

Rate of Fire: Slow-Moderate

Damage type: Direct

Ammo: Fires a tightly focused beam of light.

Additional Note: Can be very deadly if used correctly. Will hit it's target instantously. Can only be used in Light armor.


Name: Plasma Cannon

Damage: Moderate

Rate of Fire: Fast

Damage type: Direct and Indirect; Small damage radius.

Ammo: Fires large rounds of green Plasma.

Additional Note: This weapon can destroy shields quicker making it the weapon of choice for base trashers.


Name: Mortar Cannon

Damage: Very High

Rate of Fire: Very Slow

Damage type: Direct and Indirect; High damage radius.

Ammo: Fires a canister of very explosive gas. Fires in an Arc.

Additional Note: Can only be used in Heavy armor.


Name: Glue Gun

Damage: None

Rate of Fire: Moderate

Damage type: Direct and Indirect.

Ammo: Fire glue that slows down opponents. Fires in an Arc.

Additional Note: It causes velocity changes to players and causes turrets to become stuck, also disables inventories and generators for a short time period.


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