Modules
Energy Module, recharges energy quicker for added movement (default on 0.sniper, 1.Default light, and 5.Heavy O)
| Ammo Module, regenerates ammunition slowly for unlimited Ammo, even with Railgun (Default on 4.Light Ammo).
| Shield Module, when active it absorbes damage and uses your Energy to power itself (Default on 2.Light Shielder and 6.Heavy Shielder).
| Repair Module, use to repair Players and your Generators, Inventory Stations, Turrets etc (Default on 3. Light repair and 9. Heavy Shielder).
| Deployable Turret, deploy them on walls, floor and roof to kill unwary enemy (Default on 8. Heavy Turret Deployer).
| Deployable Station, deploy them to get quick access to turrets and inventory away from base (Default on 7.Heavy Inv Deployer).
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